Garden Characters – Melbourne
Garden Characters – Melbourne (CODE – 244BTG)
Straight out of the surreal landscape of Alice in Wonderland comes these amazing Characters.
Into the same world in which playing cards come to life, exists a rare and curious trio of moving garden landscapes. Ruled by status and etiquette each character has it’s own personality reflected by their garden setting.
LADY ROSE is the perfect hostess for a tea party. Complete with trellises, bouquets of flowers, garden walls, climbing ivy and butterflies. Everything in its proper place, two sugars or one?
THE DUKE is covered with hedges, topiary gardens, fountains and pathways and a top hat with a working fountain, he is indeed charming in both appearance and personality. But be warned ladies, the fountain may have more pressure than you’d expect!
THE HANDMAID She is the untamed dame. The gardener that likes to let nature take its course. Vines, vegetables, compost and garden tools. The rough cut diamond, is that a mouse on your skirt my lady? They can perform as a stylized travelling ensemble or installation, creating graceful dances and amusing scenarios. They can orchestrate an interactive tea ceremony or conduct an installation based performance with evolving events, humour and song.
The Game – Melbourne
The Game – Melbourne (CODE – 244BTCG)
A place where the world of fairytales meets the world of board games, where one must play to discover what the rules are – but beware the Queen, for it is with her that all power resides. With the pomp and ceremony of ridiculous rituals and eccentric dance, characters from an over-sized chessboard come to life. A bossy Queen, a stupid knight and a pawn with a touch of cunning, conduct an interactive, absurd and humorous game for all ages, where no one knows what the rules are, and not everyone’s a winner.
The Game is a predominantly non-verbal performance that uses archetypal characters. Using symbols and gesture, The Curious Game challenges the audience to become participants and interpret the Queen’s signs without discussion, by thinking Laterally and acting physically.
The Game is physical, visually engaging and highly interactive. Each performance is a unique experience influenced by the participating audience and their ability to be creative and trust their own instincts.
Performance length: 35 minutes
Performers
The act incorporates three performers, a Queen, a Knight and a Pawn who use a giant checkerboard as the basis for a game that demands creativity of it’s participants. A game like no other where lateral thinking and split second guessing may prove to be an advantage.
Ideally for children but can be adapted for Adults. Great for shopping centres and festivals
Physical restrictions
The checkerboard dimensions are 9 metres x 9 metres, so performance area required would need to be a minimum of 11 x 11 metres (to fit in audience around board). The performance area needs to be a flat area, not gravel. The production may be performed outdoors or indoors. Please note: if performed under a marquee, there should be no central pole.
Roaming 244BTP The Procession-Melbourne
Straight from Alice’s Wonderland, with all the pomp and ceremony of ridiculous rituals and eccentric dance, come a band of lovable misfits that will truly alter your take on all things normal. You see, the Queen is always right, the Knight is too loyal to question and the Pawn must serve all, so between them they think your world is the odd one! Mind what you say, make sure you show respect, prepare yourself for a giggle as this meddling trio try to make you conform to their bizarre order of things. Fun for all ages from the very young to the very old.
Stockman – human – statue – Melbourne
Stockman – human – statue – Melbourne (CODE – 282ATC)
Standing silent and mysterious. They keep you guessing are they stone or are they alive, moving slowly, rounding up a crowd?
Intriguing, bold and quintessentially Australian these blokes are great for any Event.